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  • DeadlineStudy Details: 1 year 3 months full-time (45 weeks across a four-term model)

Masters Degree Description

On this industry focused and design-led course, you'll learn how compelling user experiences are designed, tested, and evaluated.

The course covers the advanced studio skills of user experience design, including the methods and practices of user research through the critical-theoretical background.

What can you expect?

You'll gain knowledge of the relevant tools, materials and practices that make up user experience design in the context of the community of practice represented by London College of Communication.

With a focus on design for complex systems, emerging technologies and integrated experiences, you’ll develop an informed approach which builds on a foundation of graphic, communication and interface design values through open inquiry and creative risk-taking.

Work experience and opportunities

The methods and tools of user research are emphasised throughout and you will be challenged to collaborate on live industry briefs covering varied topics such as UX for wearable technologies, smart cities, data visualisation and social transformation.

The course is intended for people who have completed an undergraduate degree in design, social sciences, digital technologies, media and communications, and associated degrees.

We also anticipate that applicants will be working designers wishing to deepen their practice and develop new opportunities.

Mode of Study

MA User Experience Design is in Full Time mode which runs for 45 weeks over 15 months. You will be expected to commit 40 hours per week to study.

Contact us

Register your interest to receive information and updates about studying at UAL.

Contact us to make an enquiry.

Entry Requirements

Offers will be made based on the following selection criteria, which applicants are expected to demonstrate:

  • Sufficient prior knowledge and experience of and/or potential in a specialist subject area to be able to successfully complete the programme of study and have an academic or professional background in a relevant subject.
  • Critical knowledge of and enthusiasm for the subject area and capacity for research-led design, intellectual inquiry and reflective thought through: contextual awareness (professional, cultural, social, historical); evidence of research, analysis, development and evaluation (from previous academic study and employment) and a grounded understanding of the world of sonic, visual and networked culture and be able to engage in and contribute to critical discussion.
  • In the project proposal a description of the area of interest, field of study and the particular focus of their intended project. This should include an overview of how you intend to go about producing the project and the methodology.
  • The portfolio should be conceptual and research-based, you must show your thinking and making process and a curious nature to explore, test and experiment.
  • A willingness to work in the physical realm with networked digital systems and in areas of design research and practice that challenges preconceptions.
  • A willingness to work with networked digital systems and an awareness of how they shape the varied contexts of human behaviour.
  • Also to show a willingness to work as a team player, good language skills in reading, writing and speaking, the ability to work independently and be self-motivated.

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Fees

See our website for fees

Student Destinations

Graduates of the course could go on to work in commercial agencies such as RG/A and start-ups such as Kano or Onfido. They will also be in demand in public organisations such as GDS, and the non-profit sector such as the Museum of London or Médecins Sans Frontières (Doctors Without Borders).

Career options include:

  • User Researcher.
  • Interaction Designer.
  • Experience Designer.
  • Digital Director.
  • Interface Designer.

UAL Alumni Association

Our alumni association offers graduates support and a number of benefits.

Student Jobs and Careers

Module Details

We are committed to ensuring that your skills are set within an ethical framework, and we have worked to embed UAL’s Principles for Climate, Racial and Social Justice Principles into the curriculum and in everything we do.

As part of this initiative, we’ve shaped our courses around social and environmental sustainability principles that ensure learning outcomes reflect the urgent need to equip you with the understanding, skills, and values to foster a more sustainable planet.  Our aim is to change the way our students think, and to empower you to work towards a sustainable future. 

Autumn, Term 1

UX Studio Practices (40 credits)

This unit aims to provide you with a critical understanding of user experience design in the context of contemporary studio practice.

It will help you position your approach to the subject relative to the current theoretical ideas and working practices of user experience design.

You will also develop a critical awareness of how physical, personal and social contexts shape design processes.

Spring, Term 2

Macro UX (20 credits)
Collaborative Unit (20 credits)

The Macro UX unit involves working with an external partner on live briefs. You can choose to work with industry or third sector organisations around a set of broad themes including; UX for smart city technologies, UX for cultural placemaking, UX for the future of publishing and UX for archives and collections.

The Collaborative Unit is designed to enable you to identify, form and develop collaborative working relationships with a range of potential partners. These could be: postgraduate student colleagues at the college or university level; postgraduate students at other Higher Education Institutions; external parties (e.g. companies, cultural organisations, community-based groups, NGOs, charities etc.)

Summer, Term 3

Micro UX (40 credits)

This unit is intended to allow you to work with a different external organisation, exposing your evolving practice to different views and alternative methods.

Collaborations are organised around broad themes including; UX for health and wellbeing, UX for data visualisation, UX for human-robot relations, and UX for performance and public participation.

You will be expected to initiate and implement a UX design project around two of these themes, drawing on the research journey you devised and the design process you established in Macro UX.

Autumn, Term 4

Final Major Project and Portfolio of Writing (60 credits)

The aims of the Final Major Project and Critical Context Report are to offer you the opportunity to engage in a major research-led project in which the emphasis will be on defining, analysing and developing an individual and focused approach to user experience design.

Programme specification

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