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Virtual Reality Postgraduate Degree – funding options available

Description

Why Swansea University?

Virtual Reality at Swansea University welcomes graduates from all subject areas. Our course exploits and encapsulates the knowledge you have acquired from any degree background into a VR environment that can be deployed in an exciting, interactive and immersive way for commercial, medical, research, educational or even entertainment purposes, broadening your intellectual skills from a narrower base of undergraduate knowledge into a multidisciplinary skill set.

We provide all the tools required to develop your own VR applications, including your own VR development laptop with VR headset and controllers. This equipment is yours to keep after the course is completed at no extra charge, so you can continue applying your new VR skills in your future career. This equipment allows students to carry out all aspects of the course, from learning the basics to developing their final dissertation project.

What To Expect

Our programmes aim to:

  • Provide graduates with an overview of XR technology and applications
  • Enable graduates to understand and apply modern VR technology in the context of social, economic and technical challenges and to take a holistic and multidisciplinary approach to problem solving
  • Define and develop effective computer-based applications
  • Enable graduates to reflect on the importance and individual strengths and weaknesses in entrepreneurial and innovative thinking and to effectively utilise idea generation and problem solving techniques
  • Explore theoretical views on media, marketing, culture and human centred design through the project design process
  • Engage with organisations effectively to develop project plans
  • Develop graduates with a fundamental understanding of project management

Outstanding Facilities

While on campus, you will have access to excellent facilities and equipment, including dedicated VR workstations with full body, eye and hand tracking for advance applications; Oculus Go for 360 VR; Oculus Quests for Simplified Room scale VR; VR laptops for room scale VR; and VR computers for out-of-class work and relaxation.

Career Opportunities

It is hard to think of an area of human activity or interest which would not benefit from VR in some way. At present, there is a real shortage of VR specialists, especially individuals with additional subject expertise e.g., engineering, science, business, and arts and humanities. This is hampering industry growth. Our aim is to satisfy this shortage by producing experts who are already qualified to degree level in one discipline but who also possess the highly desirable skill of creating their own original VR applications.

Industries that are already adopting VR practices (and as a result are future employers of VR specialists) include:

  • Manufacturing industries
  • Healthcare / NHS
  • Data analytics
  • Game design
  • Arts heritage
  • Psychology
  • Health and safety
  • Training
  • Journalism
  • Retail
  • Tourism
  • Real estate
  • Architecture
  • Learning and development
  • Recruitment
  • Education
  • Sports – including, Sports Research and Sports Entertainment
  • Art and design
  • Events and conferencing
  • Charities
  • Military
  • Space agencies
  • Law enforcement

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Funding – Scholarships & Bursaries

We understand that the cost of your studies is one of the most important factors when deciding on a postgraduate degree. That’s why we offered over £12 million in postgraduate scholarships last year. Find out what funding opportunities may be available to you.

Open Events

We host a number of in-person and virtual events throughout the year, from Open Days to webinars and more. Find out what events are coming soon and book your place.

Who is eligible to apply?

UK, EU and International Students.

Find out more and apply

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